Once the model has fully loaded, a red "DOWNLOAD" button should appear in the top right of the 3D viewer. It is recommended to do this in a new Firefox window, as the action of downloading will open a bunch of new tabs for the texture files, cluttering your window. Copy and paste that data into the new script box in Tampermonkey, overwriting all the stuff that's already there. Switch back to this page, and click here. Open the extension, and click "Create New Script."
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Pull Tabs extension (downloads all the image files quickly so you don't have to right click -> save as for like 20 files)įirst, install the Tampermonkey extension on Firefox.It will typically only import the base colour, normal map, and emission map, and will not import the roughness or metalness maps, both of which are important for correctly representing PBR materials. The only reason to use the converter is that Blender (not tested on other software) has a super janky and archaic OBJ importer, and as such will not import all of the texture map files. Without conversion, you will still be left with perfectly functional OBJ files, and a bunch of nice texture files.
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Note: the use of the converter is totally optional. The converter, developed by CesiumGS, converts OBJ files, which do not import all the textures correctly into programs like Blender, into glTF files, which do import correctly and package all the textures into one neat file. In addition, it also opens all the texture image files as new tabs. The ripper steals the 3D models right out of the embedded model preview window on any Sketchfab page, and downloads them as. Sketchrip consists of two main components.
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Don't bother opening issues or pull requests - I won't answer them.įeel free, though, to fork the repo and fix/improve it.Īlso note that this software is janky, buggy, and doesn't work all the time: expect to do some manual tinkering to fix it. I literally do not care about this project. Please note this repository has no support. Ripper and Conversion for Sketchfab Models Under normal circumstances, this should return the parent object. The current issue is that on line 264 of the script, the injected function attemps to pass this as an argument to the function window.drawhook. I don't have the time to fix this issue, but anyone that's interested is welcome to try and fix it and submit a pull request. Looks like Sketchfab has done something to their website that makes this ripper not work properly anymore.